🤖 Bot Testing Party 🕹️
📝 Infos
- 🎉 - Casual Party Game
- 🤖 - Robots in a futuristic arena
- 👥 - 2 to 4 players
- 🕹️ - 9 dynamic mini-games
- 🎮 - Gamepad-oriented controls
- ⏳ - ~20min to complete all mini-games
- ⚙️ - Godot, GDScript
- 🖥️ - 🍎 MacOS 🐧 Linux 🪟 Windows
- 🛜 - LAN ou Steam
- 🎓 - Developed in a team during my 3rd year of bachelor at Enjmin
🚀 Lead Dev
As lead dev, the main challenge was to guide a team discovering Godot while maintaining a high level of quality and ensuring technical coherence of the project. My contributions cover architecture, development, and team leadership.
Technical mentor role:
- Up-to-date technical documentation and code conventions
- Regular code reviews
- Internal video tutorials to facilitate Godot adoption
Realizations:
- Global project architecture
- Reusable scenes to speed up mini-game creation
- Game in sequence with asynchronous scene loading
- Procedural animations of the main character
- Custom shader creation
- 3D asset modeling
🔍 Zooms
Procedural Animation
Character procedural floating
Sequence Plan
Shaders
Public generated by Shader
3D Asset Creation
Minigun
Robot
Ennemy
Ship
Car
Tank
👥 Team
- Enzo: Lead Developer and 3D Artist
- Ewen: Gameplay Developer and Database
- Graou: Gameplay Developer
- Théo: Gameplay Developer
- Thibault: Gameplay Developer and Sound Designer
- Ydris: Gameplay Developer
- Yuna: Gameplay Developer and 2D Artist
Video capture of the project presentation at Enjmin
📷 Captures





